Open Workshop: Crash Course in 3D Audio
Time & Location
About The Event
Sound-designers and sound-artists, Felix Deufel and Nikhil Nagaraj will conduct a day-long workshop at TheISRO – 3D SoundLab Bengaluru. The goal of the workshop is to empower students, sound artists and producers to work with 3D audio and to use the 3D SoundLab Bengaluru for future experiments and productions.
Main aspects of the workshop will include an introduction to the technical infrastructure of the 32 channel 3D sound-system at the SoundLab (hardware setup and signal flows), as well as an introduction to Open Source Ambisonics VST PlugIns by IEM, Grapes by Not a Number and Reaper for 3D Audio Production (software crash course for full 3D audio production pipeline, binaural and multichannel).
The workshop will take place physically at the 3D SoundLab Bengaluru on 5th January 2022. Get to know the space, its possibilities and bring your laptops to get prepared for future projects!
The workshop is open to the public. Participation fees are INR 800.
About the Workshop Facilitators
Felix Deufel is a sound designer and audio engineer specialised in 3D Audio applications and productions. His passion is recording, composing and designing unique sounds and music for spatialized scenarios. He plans and operates 3D sound systems for live concerts and venues. Deufel is the founder of Not a Number GmbH. His current project is a software development in the field of 3D audio and the development of ZiMMT (Zentrum für immersive Medienkunst, Musik und Technologie) in Leipzig. http://notanumber.space/https://zimmt.net/en/
Nikhil Nagaraj is a sound designer, engineer and musician. His interest explores the amalgamation between electronic and acoustic music, combining traditional Indian music styles with contemporary classical and electronic concepts in his compositions and transformations with spatial sound to create surrealistic experiences through the use of sensors and 3D soundscapes. Nikhil is a founding member of 12 Hz Sound Laboratories, a centre for research and technology for immersive media in Bangalore, India. His current projects include developing technical solutions for streaming immersive audio and recording high quality audio in ecologically sensitive areas for research and preservation. https://12hz.in/projects/